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I enjoyed playing it, but there are still somethings that can be improved.

I feel the player movement should be a little bit faster, or maybe you should add a "run" button. Also, it seems the player has a small acceleration instead of moving at top speed all the time, which is nice for making precise adjustments to his positioning, but I also died because of it, when trying to jump from the edge of a platform to another without enough momentum.

I can't control how high I can jump by releasing the spacebar key, but I think it's intentional, right? I can't say if this was a designe choice or not, but I liked having to commit to my jumps.

(+1)

Dear DougMR,

Thank you very much for your interesting comments on the game, I will keep them in mind for a next project.

There is indeed a small acceleration in the horizontal movement of the character and that you cannot control the height of jumping was a choice I made.

That you enjoyed playing it is the most important thing for me when completing a first game. Thank you!